LOGAN

Image Engine Design - 2017
Lead texture artist on the marvel film Logan. Painted all textures with a base starting from ICT scans. Two characters painted concurrently, for Logan and the X24 clone. Used texturingXYZ and other sources for the rest of the character and to fill in missing bits or upres skin details.
Lookdev by Adrien Flanquart. Model by Marco Menco. Renders created in Arnold.